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Vivaty Art
Director - Responsible for overseeing the Character, Environment, Technical and Animation Artists.. Scheduled and managed Artistsr time and projects..Worked hands on with my team, Engineers, Producers and the company's Executive officers.. - I modeled, textured, and light many of the Environments, or otherwise directed their fabrication by internal or external developers - Responsible for hiring new artists and overseeing implementation of a Next Gen Character Development process. - Trained internal and external developers in pipeline and new skill sets.. - Continually worked with the lead engineers to push and develop and or modify the tech. - Lead the creative effort to develop projects with Corporate Partners such as Target, Coke and Universal Music. I did a great deal of prototype and conceptual work to satisfy partners. - Worked with Artists and Company Management to design and build Clothing, Items, Scenes, Pets and other goods in a virtual economy. - Successfully Converted much of the Vivaty 3d plug in Assets to run in Adobe Flash |
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