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Vivaty
- Flash 3d - Social Gaming I carefully oversaw the development of Character Art, Animations and World Object creation. I personally designed and built the environments myself. Flash 10 had no light support or Z buffer - so i had to carefully sort the draw order of the polygons and establish pre-lit textures and do it all so it was very efficient and able to stream quickly as an Adobe Flash application. These 3d scenes were designed to support up to 5 avatars who could interact with each other and their environment.
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