3DO's Pirates of the Carribian

- Ship Environments

I was in charge of designing and creating many different ship designs for 3DO's PS2 Pirates of the Caribbean game.

The ships were fully interactive LODed environments with 4 levels of damage states that could be swapped into the model in any location.

The ships use 4 common 256x256 texture maps for their skins that are good enough for a close up 3rd person camera view.

I rebuilt the Black Pearl into a Ghost ship and created damage states for her, and was also responsible for designing 36 other ships to be found in the game.

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